Many people playing survival mode will argue that one of the most fundamental things to create early on is a cobblestone generator. The generator is built off the simple premise that when flowing lava touches water it turns to cobblestone.
The first step in making a generator is to create two V-shaped trough. One trough will be one brick longer than another. There should be four spaces between the two troughs
In the longer trough dig two spaces straight down as seen in the picture.
Put a bucket of water in the back of the longer trough. If you have done it correctly the water should only extend one space out.
In the back of the other trough place a bucket of lava. Once placed the lava will continue to try to move forward but once it makes contact with the water it will turn to cobblestone. At this point you simple need to use your pick to harvest it.
This basic concept can be made to be more elaborate through the use of buttons, pistons, levers and red stone. It is possible to create an automatic cobblestone generator with enough patience, or if complex red stone isn’t your thing you can easily use a button and piston combination to make a semiautomatic generator.
Sweeping changes have been made to villagers in patch 1.2. They have not yet reached their original design but, the new changes have created a much more organic interaction.
The villagers AI have undergone a substantial upgrade. Villagers will now interact with each other as well as interact with some passive mobs.
Villagers will now search out homes within the village and will go inside and seek shelter from the rain or during night.V They have also gained some survival technique and will flee from zombies seeking shelter in the village structures. Zombies will continue to pursue villagers and if the game is set to hard mode they will break down wooden doors and kill all the villagers inside.
The most important addition to villagers is their ability to mate. The mating of villagers is the only way to spawn an iron golem in survival mode. Villagers will mate without any direct interaction with the player but do require certain criteria to be met first.
For villagers to mate there must be available houses in the village. A house is defined as a wooden door that has an inside and access to the outside. Only wooden doors count toward mating villagers. Iron doors and trap doors will not promote villager mating.
The inside of a house is determined by whether or not the door is within five blocks of a roof. For a roof to be valid it top must be exposed to the outside and its bottom must be part of an enclose structure.
Villagers mate in a near 1/3 ratio (.35 is the exact number) meaning that for every three doors there can be one villager.
Because doors are used to indicate a house it is possible to create efficient structures with multiple doors to promote faster mating. Buildings like this are unsightly but can be used if the player is only interested in spawning a golem.
One of the best parts of Minecraft is creating a home. Homes in Minecraft serve many purposes. A house gives players a safe place to go when the creepers come out to play. It can also be a great base of operation to prepare for the next adventure. Houses are more importantly a place to make you own. Whether your house is a shack or a manner there are many things you can do to dress up your little piece of paradise.
Fountains in Minecraft are a simple way of sprucing up the exterior or interior of your home. They require little to complete and are vertical enough to cover a compact or large area.
The first task in making a new fountain is to create a basin in which the water will fall into. As a general rule you want to make each side of the basin an odd number of blocks. This allows for the water-spout to be easily centered in the fountains basin. The basin we are making for this tutorial is 5×5.
The basin can be lined with any material to match the look and feel desired. The use of slabs is commonly the most preferable choice because they can be used to vary the height of the basin and overall fountain in half block increments.
Once the basin is prepared the next step is to add the water spout. Place a pillar of dirt in the basin, this pillar will act as a temporary place for the water to sit on.
Using the bucket, place the water on top of the pillar of dirt. Doing so will allow the water to cascade down into the basin of the fountain.
After the water has been placed the dirt pillar can be removed from under it. The final look of the water flow is dependent on several factors. The height of the dirt pillar, the width of the basin, and depth of the basin can all change how the fountain looks. These same principles can also be applied to other types of fountains such as the wall fountain pictured below.